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Hornet

Hornet

A very common hull, hornet is a speedy tank, matched only by wasp or other hornets. It has more health than wasp, making it more of a formidible opponent with firebird, and still moderate with freeze. Smoky has a fast reload, and hornet can soak up only a little bit less health than hunter, making this combination very popular with smoky-lovers. Almost everyone with isida uses hornet, because hornet has the speed to keep up with the tanks that it wants to heal, yet the endurance if a tank is smart and tries to shoot it once. Hornet and isida is rarely ever used in DMs, due to not being able to heal people. With shaft, use the same strategy that you use with wasp: get into a good position, shoot, and run away to avoid damage. Twins has a high impact force, and use that to your advantage, especially against isidas. Hornet is very popular with railgun, as it has considerable weight, and is fast. With thunder, it has speed to avoid self damage, yet enough health to survive one close range shot by the thunder. The ricochet has a bouncing effect for a reason, so USE it. Hammer's impact force is amazing, so try to get under tanks and flip them. With Vulcan, hold the space bar, come out of hiding, and it will start shooting. Be careful not to overheat too much.

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